The flexible difficulty settings will allow every player to get as much enjoyment out of the game as possible. The only way to win is to combine them so that they complement and strengthen one another. Should you build new towers or upgrade and fortify the ones you already have? Turrets vary in terms of their attack range, firing speed, and damage type. It’s up to you to decide how to spend your available budget. You’ll have access to older, time-tested turrets, as well as completely new types of weapons. But now they’re even more powerful and madder than ever. The core of the game is still the same: entire armies of enemies rush at your defenses, trying to destroy them by any means necessary. Even better is to get them on a Zoom call, and better still is to get them in a classroom or quiet part of your practice facility about 30 minutes before you start your first practice.Welcome to the long-awaited sequel to the popular action/strategy game! New weapons, landscapes, and options galore! Every game session is now even more dynamic and amazing. So how do you frontload this information? Putting together a few slides or a 1-page outline and sending it to your players is a good way to go. That’s okay! I recommend starting with outlining your Block/Defense system, because that’s probably less personnel-dependent than your Offensive system, and, as you’ll see below, that’s the first system we’ll get in place in training. But what you do know should be communicated.Īnd also: you might not be able to communicate it all in one meeting. Do you want to run a 3-person serve receive? Where will your defenders stand on defense? What kind of offense will you run? Depending on how well you know your players, you may not know the answer to all of these questions. I’m talking less about specific technical details and more about the overall organizational concepts. Hopefully you have an idea of the basic systems you want to teach. That turns up the noise and distraction factor and can make it very difficult for you to explain new concepts. If you will have more of a shared playing time arrangement, you’ll also need to communicate that and make sure you are training for depth.Įxplaining things from scratch is hard at practice, and it can be particularly difficult in a club environment, where you might be in a gym with multiple other teams. Who will compete for what positions? What will your playing time policy be? If you will have a clear “starting line up and backups” situation, you’ll want to communicate that early and plan opportunities to compete. You should not be defining your starting lineup before you start practice, but you should be thinking about the path that gets you to your starting lineup. This is an article in and of itself, but to make a long story short, “people can handle disappointment, but they can’t handle uncertainty.” Your first practices are the prelude to your first tournament, and in your first tournament you will have a certain amount of playing time to apportion to your players. Getting this right can set you up for success and getting it wrong can put you in a hole that you’ll have to dig out of. “Okay, so we’ll get about 20 minutes of passing… then do some hitting work… then scrimmage…”īut there’s some really important stuff to do before you start thinking about sketching out your drills. The tendency when you write practice is to start thinking about what drills you want to run.
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